Consider a chess tournament with both human and computer participants, and each player cannot tell who they are playing. Along with the main tournament incentive to do well, there is also a Turing Test-like sub competition: the humans try to identify which of their opponents are computers, and the computers try to disguise their play to appear to be human.
Of course, the computers will need to decrease its playing strength, but they will also need to make human-like mistakes and avoid computer-like moves, things that computers don't do well yet.
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