Player can teleport among 27 virtual rooms corresponding to the 27 cubies of a Rubik's cube, and look out the windows to the outside. Another game doable with virtual reality. The scene visible outside gives information about where one's current cube is in space. The center cubie room has no windows, so can be omitted.
Gravity points the direction that would be down if the cube were solved. In each room, the player starts facing (say) north if the cube were solved, but afterwards the facing direction is remembered from the last time they teleported out of the room.
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