Wednesday, October 10, 2018

[npagxtez] 3D Tetris

6 buttons for rotation around 3 axes.  4 buttons for translation along the horizontal plane.  Drop, etc.

2 buttons for movement of camera / rotate the scene.  2 (maybe 4) for movement of light source, as shadows are often helpful.  Also point the camera higher or lower?

Show both a 3D view and a stack of 2D cross sections.  The latter is needed to see hidden holes.  The views rotate in sync as the camera moves.

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