Wednesday, February 15, 2017

[lqdaenrs] Fun games of no strategy

Create a game which has no strategy (though it might present the illusion of requiring strategy) but which is still enjoyable to play.  One way is each time playing results in novel occurrences, perhaps through where simple rules can interact in interesting, beautiful, and complicated ways.  A randomizer can ensure new regions of the state space get explored each time.

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