Monday, October 17, 2016

[wbcjkvuu] Look to zoom

How pleasant a UI is it to show a large image in a virtual reality environment, then use head tracking to choose where to zoom?  The zoom center probably slowly drifts toward the center so the user does not have to keep head cocked constantly, but that means the head has to track this drift.

Anything that requires pointing is equivalent to mouse on a regular display.

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