Tuesday, September 28, 2010

[yyunfydo] Puzzles for a spherical display

Any twisty puzzle like Rubik's cube, including those which cannot be mechanically built, can be simulated on a spherical display.  The gold standard is whether it is as fast and easy to manipulate as speedcubing.

Sliding block puzzles on a spherical manifold.  Go 囲碁 on a sphere.

Not just touch sensitive, but we need pressure and torque sensitive surface to distinguish between the touch of merely being held and a gesture indicating an action.

Perhaps the killer app for the crystal ball.

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