Output modes for a toy computer:
- Text
- Indented text
- Raster graphics
- Vector graphics, with touchscreen zoom
- 3D graphics as a triangle mesh. Touchscreen to rotate the object
- Animation, reactive to keystrokes to display the next frame
- Animation as a generated movie, playing no faster than the specified frame rate, but possibly slower if the frames don't get generated fast enough
- Sound waveform
- MIDI
Such a toy computer can be mocked up by software running on a regular computer.
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