Monday, March 24, 2014

[gmeoyvrw] Ground flattening

Complement various forces making simulated terrain not flat with opposite forces restoring flatness.  (Or sphere if modeling a planet.)

The heat equation is the obvious first choice.  However, if time is allowed to advance linearly, then I think the equation works too quickly in destroying the (beautiful) fine details of a drastic shape change, then works too slowly to remove the macroscopic effects such as the depression of a large crater. Need bullet-time.

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