Consider a UI that uses the mouse to move the mouse cursor, but never uses the mouse buttons. To cause an action at a point, press a key on the keyboard with the mouse cursor hovering over it. Essentially a two-handed mouse with 108 mouse buttons. Avoid the slight shift sometimes caused by pressing a mouse button.
Should provide UI feedback you are hovering over the desired point, so can't rely on clicks only.
Won't work so well on laptops.
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