Monday, March 05, 2012

[mnccixvi] Playing the resignable position

The swindle is beautiful art, bringing back the human psychological element of chess, something that computers can't do.  Let's restore that element: reverse how computers have made chess boring.

One way to encourage more attempts at swindles is to play seemingly decided positions to checkmate.  However, this might require forbidding resignation, which seems weird.  How do you prevent deliberate loss on time?

Instead, in order to encourage the development of the swindle specialist, we need to have the ability to set odds: bring back the swindlers and gamblers.

Each player starts with 500,000 chips, representing the full point at stake.  After making the required ante so there is something to play for, the remainder of the game has the players betting, usually at odds, on their estimation of the outcome of the game.  The details of this still need to be specified.  Perhaps something similar to to the doubling cube in backgammon.

Even if a player wins, he or she is not necessarily guaranteed the full point.  It additionally requires playing the bets well.  Conversely, a player might still have incentive to play on -- hoping for a swindle -- even if he or she estimates the probability of winning to be, say, less than 1 in a 1000.

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