These experiments are more interesting than the simple numerical rating that chess engine rating sites now employ.
Monday, November 17, 2008
Computer chess time and cores
When comparing computer chess programs against one another, one can do a few things that cannot be done comparing humans against each other. One can give the weaker program a greater and greater time advantage until parity is reached (ponder off). One can adjust the number of cores a program gets and compare its performance between a greater number of cores versus a greater amount of time, i.e., its parallelization efficiency.
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